<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Omega2 Rust Cross-Compilation]]></title><description><![CDATA[<p dir="auto">I have written an tutorial over Rust Cross Compilation for the omega <a href="https://blog.bitstack.nl/compiling-rust-for-the-omega2/" rel="nofollow">here</a>.<br />
I think this can also be used to compile c/c++ on windows for rust, haven't tried it yet.</p>
]]></description><link>http://community.onion.io/topic/1667/omega2-rust-cross-compilation</link><generator>RSS for Node</generator><lastBuildDate>Tue, 17 Mar 2026 05:58:31 GMT</lastBuildDate><atom:link href="http://community.onion.io/topic/1667.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 13 Feb 2017 22:02:29 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Omega2 Rust Cross-Compilation on Mon, 19 Feb 2018 08:04:49 GMT]]></title><description><![CDATA[<p dir="auto">I have written an tutorial over Rust Cross Compilation for the omega <a href="https://blog.bitstack.nl/compiling-rust-for-the-omega2/" rel="nofollow">here</a>.<br />
I think this can also be used to compile c/c++ on windows for rust, haven't tried it yet.</p>
]]></description><link>http://community.onion.io/post/11076</link><guid isPermaLink="true">http://community.onion.io/post/11076</guid><dc:creator><![CDATA[Ronald van Helden]]></dc:creator><pubDate>Mon, 19 Feb 2018 08:04:49 GMT</pubDate></item><item><title><![CDATA[Reply to Omega2 Rust Cross-Compilation on Tue, 14 Feb 2017 11:28:02 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="http://community.onion.io/uid/2683">@Ronald-van-Helden</a> said in <a href="/topic/1667/omega2-rust-cross-compilation-on-windows-10/1">Omega2 Rust Cross Compilation on Windows 10</a>:</p>
<blockquote>
<p dir="auto">o be used to compile c/c++ on windows for rust, haven't tried it yet.</p>
</blockquote>
<p dir="auto">I don't know rust, but reading your tutorial it's <em>basically</em> using the GCC cross compiler in WSL's bash.</p>
<p dir="auto">You could differenciate better in the project section if you make a post for setting the SDK in windows 10 (the WSL) and another one standalone for Rust.</p>
<p dir="auto">One could use your tutorial for Rust from his linux or macOS, or even my <a href="https://community.onion.io/topic/1592/project-docker-omega2-sdk-for-cross-compilation" rel="nofollow">Docker solution</a>.</p>
<p dir="auto">Also, with the Windows 10 tutorial you can provide an alternative to my Docker solution for those who prefer the WSL to a VM running containers in Windows.</p>
]]></description><link>http://community.onion.io/post/11087</link><guid isPermaLink="true">http://community.onion.io/post/11087</guid><dc:creator><![CDATA[José Luis Cánovas]]></dc:creator><pubDate>Tue, 14 Feb 2017 11:28:02 GMT</pubDate></item><item><title><![CDATA[Reply to Omega2 Rust Cross-Compilation on Tue, 14 Feb 2017 12:52:45 GMT]]></title><description><![CDATA[<p dir="auto">I don't know what you exactly mean with</p>
<blockquote>
<p dir="auto">Make a post for setting the SDK in windows 10 (the WSL) and another one standalone for Rust.</p>
</blockquote>
<p dir="auto">Do you mean a separate post of how to enable WSL and compiling the LEDE  project on it and then a separate post for compiling rust in WSL?</p>
]]></description><link>http://community.onion.io/post/11089</link><guid isPermaLink="true">http://community.onion.io/post/11089</guid><dc:creator><![CDATA[Ronald van Helden]]></dc:creator><pubDate>Tue, 14 Feb 2017 12:52:45 GMT</pubDate></item><item><title><![CDATA[Reply to Omega2 Rust Cross-Compilation on Tue, 14 Feb 2017 13:09:30 GMT]]></title><description><![CDATA[<p dir="auto">I found it funny too when I was reading this request.</p>
<p dir="auto">First of all, windows is not a case sensitive OS, that's why you cant cross compile with it. What you made is:</p>
<ol>
<li>
<p dir="auto">Create a case sensitive environment to cross-compile on a Windows OS while configuring WSL, a recently added tool exactly for such tasks.</p>
</li>
<li>
<p dir="auto">Made a tutorial how to install Rust on Linux and cross compile with it.</p>
</li>
</ol>
<p dir="auto">Anyway, independent off all that, thanks a lot that you share your knowledge and present it on a such attractive way you did ! <img src="http://community.onion.io/plugins/nodebb-plugin-emoji/emoji/android/1f44d.png?v=ic093v0mjao" class="not-responsive emoji emoji-android emoji--+1" title=":thumbsup:" alt="👍" /></p>
]]></description><link>http://community.onion.io/post/11090</link><guid isPermaLink="true">http://community.onion.io/post/11090</guid><dc:creator><![CDATA[Luciano S.]]></dc:creator><pubDate>Tue, 14 Feb 2017 13:09:30 GMT</pubDate></item><item><title><![CDATA[Reply to Omega2 Rust Cross-Compilation on Tue, 14 Feb 2017 14:34:16 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="http://community.onion.io/uid/2683">@Ronald-van-Helden</a><br />
Yes. Because you made a 2 in 1 tutorial, and for anyone searching for <code>Rust</code> in the forums, will find your post, and maybe don't read it because you specify it is for Windows 10. That's why I think you better write 2 different posts, one for Windows 10 and one about Rust.</p>
]]></description><link>http://community.onion.io/post/11093</link><guid isPermaLink="true">http://community.onion.io/post/11093</guid><dc:creator><![CDATA[José Luis Cánovas]]></dc:creator><pubDate>Tue, 14 Feb 2017 14:34:16 GMT</pubDate></item><item><title><![CDATA[Reply to Omega2 Rust Cross-Compilation on Tue, 14 Feb 2017 14:55:45 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="http://community.onion.io/uid/2945">@José-Luis-Cánovas</a> I'm working on it now, i'll create a post about setting up WSL and the LEDE project and another post about using Rust with LEDE.</p>
]]></description><link>http://community.onion.io/post/11094</link><guid isPermaLink="true">http://community.onion.io/post/11094</guid><dc:creator><![CDATA[Ronald van Helden]]></dc:creator><pubDate>Tue, 14 Feb 2017 14:55:45 GMT</pubDate></item><item><title><![CDATA[Reply to Omega2 Rust Cross-Compilation on Mon, 19 Feb 2018 08:11:08 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="http://community.onion.io/uid/2945">@José-Luis-Cánovas</a> I have finished splitting the guides, the new guide can be found <a href="https://blog.bitstack.nl/compiling-rust-for-the-omega2/" rel="nofollow">here</a> and the onion project thread <a href="https://community.onion.io/topic/1671/compiling-lede-on-windows-10" rel="nofollow">here</a></p>
]]></description><link>http://community.onion.io/post/11096</link><guid isPermaLink="true">http://community.onion.io/post/11096</guid><dc:creator><![CDATA[Ronald van Helden]]></dc:creator><pubDate>Mon, 19 Feb 2018 08:11:08 GMT</pubDate></item><item><title><![CDATA[Reply to Omega2 Rust Cross-Compilation on Tue, 14 Feb 2017 15:54:03 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="http://community.onion.io/uid/2683">@Ronald-van-Helden</a> great!</p>
]]></description><link>http://community.onion.io/post/11097</link><guid isPermaLink="true">http://community.onion.io/post/11097</guid><dc:creator><![CDATA[José Luis Cánovas]]></dc:creator><pubDate>Tue, 14 Feb 2017 15:54:03 GMT</pubDate></item></channel></rss>